#pragma once
#include "Packing.h"
#include <DL_COM.h>

struct _AUDIO_CONF_
{
	Packing::PACK_FUNC* audio;
};

class Audio_Process : public DL_COM
{
protected:
	Audio_Process() = default;
public:
	virtual ~Audio_Process() = default;
	virtual DL_RET exec(DL_CMD, DL_PARAM_IN = nullptr) = 0;
};